I tried this when I first got the game, but it didn't seem to work then. I have no idea why it works now.
I found a lot of beta objects. Most were not very interesting, but this object is the most curious one that I found so far:
A couple of other good ones were a beta Picasso looking tree, made from creating tree family. And a sheep from the animal family group, with the name: "pillbox"(obviously this is left over from edmw french building. I have no idea why it is in the animal grouping). This pillbox in a way, mimics the properties of a pillbox, in such that if a walking unit is tasked to it, they follow it around. Even in formation, until tasked to somewhere else. Pillbox sheep reproduce other pillbox sheep, and because they wander around, army and cits follow it around aimlessly. "Led by sheep"!! LOL And finally another slightly interesting beta unit is when creating GalleyShip family, a ship called: "Fireship" is created. It has no oarsmen, and can't create units, but it fires flames just like a fire raiser. [This message has been edited by _o0XxX0o_ (edited 03-09-2007 @ 06:19 AM).]
-Produces food, but is worth 50 wood. I'm assuming that would provide a perfect high fiber diet. Also this building makes the cursor turn into a "sickle" when moused over. The food cursor was obviously abandoned too.
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...All American Bunny.....