Mortal Kombat: Armageddon (Xbox, PS2)
The highlight of the presentation portion of the event was undoubtedly the Mortal Kombat: Armageddon presentation. The presentation was not only riveting and informative, but incredibly funny thanks to a series of television clips from shows ranging from Drawn Together to Malcolm in the Middle. The series of clips really served to highlight what an effect the Mortal Kombat franchise has had on the mainstream media and western society for that matter.
In the presentation we learned that this will be the last Moral Kombat game in this series of Mortal Kombat games, what exactly that means for the future of the franchise I am not actually sure, but suffice it to say, it looks like this series of Mortal Kombat will be going out with a bang. For starters all of the characters from all the past Mortal Kombat games will be back in Armageddon bringing the total character roster to around 60. The fighting system in Armageddon appears be a hybrid of classic 2D fighting games with some 3D elements. Ariel combat, one of the big features of the 2D Mortal Kombat, games makes its return in Armageddon.
One of the coolest features of Armageddon appears to be its Kreate a Character system. Players will be able to create their own fighters in Armageddon with their own custom look and custom moves. These characters will available in single player mode as well as online. Armageddon also updates Konquest mode by making it not only longer, but also more interesting and diversified. Konquest mode will allow the player to take control of a new character to the Mortal Kombat world and fight through a single player adventure. Personally, although I though Konquest mode looked interesting, I thought it was a little lame that you had to play as a new character. It would have been much more interesting if you were able to play as one of the series staple characters or a character of your own creation.
Lastly, Mortal Kombat Armageddon has upgraded the fatality system so that it is now more interactive. Players who are fast with their hands will be able to carry out a series of humiliating attacks at the end of match in order to demoralize and insult their defeated opponent. In the video presentation we viewed, Scorpion defeated a foe and then proceeded to rip numerous body parts and organs off the defeated character finally pulling the characters head off and hanging it by its spinal cord.
Honestly, I have never been a very big fan of fighting games, mostly because I royally suck at them, but Mortal Kombat: Armageddon really piqued my interest. The games' graphics looked impressive, the Kreate a Character system looked very detailed with a wide variety of options and the new fatality system seemed to redefine the wanton violence that Mortal Kombat has always been famous for.
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