About every day. I play Greece almost every game. The very late/early morning(est. gmt-5.00) crowd is just about the most obnoxious group of A-holes you'd ever meet. There isn't as much as 1 20Min, no-rush game played without at least 1 player rushing well before the time is up. This is the time where a lot of the same players show up repeatedly, and the European players.
Games that are not visible in the lobby, and games that shortly after become not visible, plague GameSpy. Flamewars, ratings-stacked, and "start without proper teams set" hosts, abound the scene. As well as constant out-of-sync, dropping, really bad noob, players.
OOS games account for more than a 3rd of all games. Games where a player loads too slow after launching(this seems to assure the game won't start at all and accounts for more than a 5th of all games).
Sands of War is by far the most played map, with Plains coming in a clear 2nd place. Following that, Valley of the Conquerors, Canyons, Guagamela, Team Islands, and Large Islands.
But by far the worst aspect is choosing teams. A great majority of the games, the host simply chooses team 1, leaving other players to "fend" it out, so the players ratings are even(this is when the better players try to ally with other good players making everyone complain, or just leave). Clan games are just plain sucker games. They usually have higher ratings, work together well cause they know eachother's stratagy, and depend on noobs coming in and making it an eventual easy kill.
This game will linger with the same online player-amount numbers, long after they archive this site. Just like EDMW. And that time is coming very soon.
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...All American Bunny.....[This message has been edited by _o0XxX0o_ (edited 02-17-2007 @ 01:24 PM).]