I've been thinking about making a multiplayer map, but wasn't sure of a theme. I then remembered how originally this game had promised co-op mode. I was struck by a fabulous idea: why not make a map that simulates co-op mode?
My plans for such a map would be 4 player, with the 2 teams set already (player1+player2 vs player3+player4). Players 1 and 3 would start as any old game would, the exception being that they can't train heroes. Player 2 and 4 though would get a unique option. Depending on the civilization their ally was, they would get to choose 1 of the 2 heroes that their ally's civilization could originally choose. Once done, players 2 and 4 could do nothing but manage the hero, unleashing the full power of hero command mode while their ally does the army and economy managing.
Of course I can see the flaws to this style, one being that players 1 and 3 would have to have much more actual skill than players 2 and 4 would. However, I'm just wondering how many people all of you think would be interested in sucha map.
From Agecommunity:
"French:
Pros: Powerful coureurs, many choices for a powerful army, a card gives the explorer the ability to heal
Cons: Expensive vills and Cuirassiers."
LOL
My plans for such a map would be 4 player, with the 2 teams set already (player1+player2 vs player3+player4). Players 1 and 3 would start as any old game would, the exception being that they can't train heroes. Player 2 and 4 though would get a unique option. Depending on the civilization their ally was, they would get to choose 1 of the 2 heroes that their ally's civilization could originally choose. Once done, players 2 and 4 could do nothing but manage the hero, unleashing the full power of hero command mode while their ally does the army and economy managing.
Of course I can see the flaws to this style, one being that players 1 and 3 would have to have much more actual skill than players 2 and 4 would. However, I'm just wondering how many people all of you think would be interested in sucha map.
From Agecommunity:
"French:
Pros: Powerful coureurs, many choices for a powerful army, a card gives the explorer the ability to heal
Cons: Expensive vills and Cuirassiers."
LOL