I did that. Saving one of the "24", makes it not show up.
I took the Cleo scen on the demo and was able to modify it for MP in the retail editor. Incidentally, by giving cleo class attribute "manareghargerate" increase 99999, I was able to play the whole scenario in hero mode. Ending up with about 500+ hero kills.
Yea, I like playing with unlimited Hero Mode too. I implemented it a slightly different way in the Basic Concepts tutorial. Once you get to the Hero Mode part you can run around hacking and slashing to your heart's content. It doesn't seem to imbalance things in my opinion, when you take into account that in Hero Mode you are sacrificing battlefield awareness and mass unit controls. You might come out of a long Hero stint to find your base has been destroyed while you were merrily hacking. Add to that the fact that the other guy has a Hero too. I do think the special abilities would need to be limited in MP though.
Anyway, your Cleo mod sounds cool, are you going to post it?
ZooFu Conscript
posted 06-21-06 09:24 PM
EDT (US)
7 / 7
I was actually just looking to modify them but keep em for skimish play so that should work then. Thanks!