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Imhotep’s Blueprints (Scenario Design)
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Rise and Fall Heaven » Forums » Imhotep’s Blueprints (Scenario Design) » Making Sandstorms?
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Topic Subject:Making Sandstorms?
Dr Grip
Conscript
posted 10-24-06 10:14 AM EDT (US)         
I am thinking about making a short Battle of Gaugamela scenario(the great battle when Alexander met Darius). I wonder if there are any way to make sandstorms in the editor. Any ideas?

This is the best signature ever!
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Sargon II
Conscript
posted 10-24-06 12:39 PM EDT (US)     1 / 4       
Ox did this. I think it was "sirocco" or something...

Veni, Vidi, Castratavi Illegitimos.
N2DFRAY
Noble (VIP)
posted 10-24-06 05:03 PM EDT (US)     2 / 4       
Sirroco is right, and trust me, you are opening a world of bugs when you use it. It is very impressive, but it can screw up the detection of 3P units. In my "Basic Concepts" level I ended up doing a compromise. I ran the storm as a Graphic Effect only, then added more triggering to kill units in the storm. This did not have the 3P detection problem, but you sacrifice the guys twirling in the sky effect (which is pretty cool, especially while in 3P). You do get the whirling sand and sound effect though. You can load that level up in the Editor if you'd like to see what I did with it.
Dr Grip
Conscript
posted 10-25-06 05:06 AM EDT (US)     3 / 4       
Oh, right, you mean this?

http://raf.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,804,,all


This is the best signature ever!
Sargon II
Conscript
posted 10-25-06 07:58 AM EDT (US)     4 / 4       
Yeah that one.
I love that thread.

P.S you're name looks good in green.


Veni, Vidi, Castratavi Illegitimos.

[This message has been edited by Sargon II (edited 10-25-2006 @ 07:59 AM).]

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